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a bit about me:

I'm a user experience researcher specializing in evaluating immersive technology including virtual, augmented, and mixed reality. I have a background in video game asset visualization that mixes with training in education technology development that incorporates educational theory. I focus on leveraging user responses to help test prototypes, improve existing technology solutions, and to implement new workflows for designing and developing new immersive simulations and gaming environments. I utilize an interdisciplinary approach with quantitative and qualitative methods that incorporates both experimental design and design research studies integrated in the development process.

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